caladon (caladon) wrote in shmups,

Intro and DonPachi Questions


I've been lurking here for a while, but I thought I'd post and see if anybody is out there.

I played shooters off and on since the 80s. Space Invaders, Galaga, Time Pilot 84, Smash TV, 194x, Gradius, Axelay, Sky Shark, etc. After the 16-bit era, I got out of video games for eight years. When I returned in 2004, I didn't think people made shmups anymore.

I started doing research after getting hooked on Super R-Type earlier this year and realized that there are still a lot of shmups out there for people who know where to look.

Anyway, I'm looking at the DonPachi games. I (finally!) have a copy of DoDonPachi DOJ for PS2 on it's way to my place. I bought it because I heard a lot of good things about it. To whet my appetite, I tried out the arcade version of DonPachi last night.

Now the questions start:

1. Why is DP considered a "manic" shooter? If you ignore the scoring system (which I did because I don't understand it yet), it's like playing Raiden. A LOT like playing Raiden. It did not have large waves of brightly colored bullets like I associate with the manic shooter genre. In fact, it seemed rather easy.

2. How good are the playstation ports of DonPachi and DoDonPachi? How is the image clarity? Any features like TATE support, extra play modes, etc?

3. Anything I should be looking for that's better?

Just curious because I'm looking for things to empty my PayPal account on. Thanks for any input.
  • Post a new comment


    default userpic

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.